This seems to me to be very close to the way NeatTools handles the drawing of wires. The behavior may not be ideal, but, first step is to duplicate the existing interface. Also, I’ve started creating subclasses of the Module class. The LED class is the first example of this, and for the moment the […]
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Code Revision
I realized I was trying to implement my improvements before I’d even finished duplicating the original functionality, so for the moment, I’m removing the following two conditions case m2.x <= m1cord[2] && m2cord[1] > m1cord[5]: case m2.x <= m1cord[2] && m2cord[5] < m1cord[1]: and replacing them with with the single case: case m2.x <= m1cord[2] […]
Continue readingConnections
This is the meat of the connection method. modules (m) are referred to as m1 and m2. m1 is the sender, m2 is the receiver. the delta’s are the midpoints between modules. The coordinates of the corners of each module are held in an array (m1cord and m2cord). Starting in the top left corner and […]
Continue readingNeatTools 4
Here’s the one I was looking for. This represents the most current connection method. This movie requires Flash Player 9
Continue readingSample Button
This is just a silly little LED experiment. I designed a prototype LED for the new gui. I’m not sure I realy really like it, but it’s certainly different. It functions like a button. Click on it and see it light up. This movie requires Flash Player 9
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