So like last time, i’m starting by hard-wiring a connection to start with, then I’ll go back to how to create them dynamically.  And since my last post, I’ve rethought the connections questions and I’m going to make it more outside in, rather than trying to figure out some hacky way of having children and […]
Continue readingBack to NeatTools
So, I’ve started over with NeatTools. There has been some recent interest in rebooting the real NeatTools, which got me more interested in the AS3 versions again. Last time, I got bogged down with figuring out how to manage the connections, so I’m rebuilding it from scratch, and hopefully I can figure out the best […]
Continue readingNeatTools on Android (sort of)
Getting back to NeatTools related stuff, I’ve been playing around with the Android SDK and the Adobe Air 2.5 SDK, with support for Android. As one of my first tests, I created an Android version of the NeatTool AS3. Now, I don’t have an actual android phone. Or any phone for that matter, but I […]
Continue readingAugmented Reality
My first foray into the world of augmented reality. FLARToolkit, is a Flash Augmented Reality library, a port of ARToolkit. It handles the detection, homography, and tracking of custom ‘markers’, onto which can be drawn, 3D objects, in this case using the Papervision3D library. To view my example, download and print out my marker here: […]
Continue readingChaos
Here’s an old Flash project, I updated and converted to AS3. It uses a simple algorithm to draw the familiar triangle fractal. It’s set to add a point 24 times a second so wait for it… This movie requires Flash Player 9
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