Buggy

I’m working on killing connection and redrawing new connections. I’ve got the physical killing done, you click a link, it goes by-by, but there are some residual connections left. Some of the LEDs still light when their old Button is pressed, things like that. On redrawing the connections, I can detect a hit area on […]

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Go Forth and Subtract

I’m beginning to think I’m going to have to restructure my modules again. Currently my program assumes that all modules can take and make an unlimited number of connections and that they are all of the same type. It’s automatically handling it all nicely, but in practice NeatTools modules have many different input and output […]

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